Package-level declarations

Types

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interface Actionable
Represents an entity whose definition contains "actions" that can be performed on the entity.
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Represents a listener for tribot break starts
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Represents a player or npc entity
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Represents a listener for clan chat (or friends chat) messages
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interface Clickable
Represents something that can be clicked, such as an in-game entity (object, npc, player) or interface entity (item, interface).
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Represents a listener for duel requests
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interface Identifiable
Represents anything with an in-game ID
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interface Indexable
Represents an entity that has an index.
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Represents an "interactable" entity.
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Represents an item, such as an inventory item.
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interface ItemDefinable
An entity that has an item definition
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An interface to override key events from the user
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interface Modellable
An entity with a model
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Represents a listener for mouse clicking
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Represents a listener for mouse dragging
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An interface to override mouse events from the user
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Represents a listener for mouse movement
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Represents a listener for when the mouse is released
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interface Named
Represents something with an in-game name
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interface Orientable
Represents an entity with an orientation
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Represents a listener for public player messages in the chatbox
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interface Positionable
Represents an entity with a location on the game map
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Represents a listener for tribot break starts
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Represents a listener for private messages from other players
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Represents a listener for server/game messages.
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interface Stackable
Represents a stackable entity (an entity that has a stack)
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interface Tile : Interactable
Represents a position in the game.
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Represents a listener for trade requests