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Tribot SDK
script-sdk
/
org.tribot.script.sdk
/
Region
Region
open
class
Region
Members
Constructors
Region
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constructor
(
)
Functions
get
Current
Region
ID
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open
fun
getCurrentRegionID
(
)
:
Int
Gets the region id of the region the player is currently in
get
Instanced
Tile
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open
fun
getInstancedTile
(
tile
:
Tile
)
:
Optional
<
WorldTile
>
Gets the accurate WorldTile of a tile in an instance
get
Instance
Template
Chunks
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open
fun
getInstanceTemplateChunks
(
)
:
Array
<
Array
<
Array
<
Int
>
>
>
Gets instance template chunks
get
Loaded
Regions
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open
fun
getLoadedRegions
(
)
:
Array
<
Int
>
Gets the loaded regions
is
Loaded
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open
fun
isLoaded
(
regionID
:
Int
)
:
Boolean
Checks if the loaded regions contains the given region id